My sci-fi storytelling game, DROP, is intended for tales of starship crew members descending to a planet, exploring a strange...
In my tabletop game DROP (pay-what-you-want on DriveThruRPG), you play the crew of a starship on a doomed mission. The playe...
Update: The contest is now closed.
Would you like to own a hardback copy of the Old School Renaissance Handbook? W...
‘Young Couple in Relationship Conflict’ by epsos on Flickr
Martin Ralya asks in a private post on Google+:
I want a s...
I’m helping to run an online game convention, Indie+. It’s a con run as a set of independently-run games and panels, al...
How do you encourage players to make interesting story choices?
Imagine a mechanic that encourages delayed gratification, that...