Tonight, gamefiend was kind enough to host me for one of his At-Will chats, where I talked about my experiences making money publishing RPG PDFs. Here\’s the transcript:

<span style="\"color:#888888\"">[11:01pm]</span> <strong><BrentNewhall></strong> OK, so it\'s 7:00. We can get started, if you all would like.<br></br><span style="\"color:#888888\"">[11:01pm]</span> <strong><BrentNewhall></strong> gamefiend, anything you want to say?<br></br><span style="\"color:#888888\"">[11:01pm]</span> <strong><gamefiend|upstairs></strong> Nope. Start it up!<br></br><span style="\"color:#888888\"">[11:01pm]</span> <strong><BrentNewhall></strong> Okay!<br></br><span style="\"color:#888888\"">[11:01pm]</span> <strong><BrentNewhall></strong> I\'m comfortable with questions, so feel free to jump in.<br></br><span style="\"color:#888888\"">[11:01pm]</span> <strong><BrentNewhall></strong> I\'ll start by talking about what I\'ve done, the tools I\'ve used, etc.<br></br><span style="\"color:#888888\"">[11:02pm]</span> Topic changed to \"Make $$$ selling PDFs online with Brent Newhall | At-Will Chat\" by gamefiend|upstairs.<br></br><span style="\"color:#888888\"">[11:02pm]</span> <strong><thedandmom></strong> What, make money, you have my attention<br></br><span style="\"color:#888888\"">[11:02pm]</span> <strong><BrentNewhall></strong> I run Brent P. Newhall\'s Musaeum of Fantastic Wonders, which publishes a set of PDFs, primarily through RPGNow.com.<br></br><span style="\"color:#888888\"">[11:02pm]</span> <strong><BrentNewhall></strong> http://www.rpgnow.com/index.php?manufacturers_id=2545 if you\'d like to peruse<br></br><span style="\"color:#888888\"">[11:03pm]</span> <strong><BrentNewhall></strong> I do everything with free tools (other than the computer itself, of course).<br></br><span style="\"color:#888888\"">[11:03pm]</span> <strong><BrentNewhall></strong> OpenOffice for documents, Inkscape and GIMP for maps and other graphics.<br></br><span style="\"color:#888888\"">[11:03pm]</span> <strong><BrentNewhall></strong> Plus appropriately-licensed images from Flickr.<br></br><span style="\"color:#888888\"">[11:04pm]</span> <strong><BrentNewhall></strong> I hit $200 in sales the first year; $200 in profits in 18 months.<br></br><span style="\"color:#888888\"">[11:04pm]</span> <strong><PixelScum></strong> wait what\'s going on with this topic here<br></br><span style="\"color:#888888\"">[11:04pm]</span> <strong><PixelScum></strong> i\'m confused<br></br><span style="\"color:#888888\"">[11:04pm]</span> <strong><PixelScum></strong> oh my bad i see<br></br><span style="\"color:#888888\"">[11:04pm]</span> <strong><BrentNewhall></strong> PixelScum: No problem. :-)<br></br><span style="\"color:#888888\"">[11:05pm]</span> <strong><BrentNewhall></strong> Now, as someone pointed out earlier, that doesn\'t factor in the costs of my labor. :-)<br></br><span style="\"color:#888888\"">[11:05pm]</span> <strong><BrentNewhall></strong> But hey, $200.<br></br><span style="\"color:#888888\"">[11:05pm]</span> <strong><BrentNewhall></strong> Any specific questions?<br></br><span style="\"color:#888888\"">[11:06pm]</span> <strong><twwombat></strong> How many pages is each supplement? What\'s your biggest seller?<br></br><span style="\"color:#888888\"">[11:07pm]</span> <strong><BrentNewhall></strong> Good questions.<br></br><span style="\"color:#888888\"">[11:07pm]</span> <strong><BrentNewhall></strong> My first was 33 pages long, though that includes both portrait and landscape versions.<br></br><span style="\"color:#888888\"">[11:08pm]</span> <strong><OppR2nist></strong> So you self-publish then?<br></br><span style="\"color:#888888\"">[11:08pm]</span> <strong><BrentNewhall></strong> My latest one is 38 pages for portrait or landscape.<br></br><span style="\"color:#888888\"">[11:08pm]</span> <strong><BrentNewhall></strong> My biggest sellers are always the ones that were around the longest.<br></br><span style="\"color:#888888\"">[11:09pm]</span> <strong><BrentNewhall></strong> OppR2nist: Yep, all through RPGNow.com.<br></br><span style="\"color:#888888\"">[11:09pm]</span> <strong><BrentNewhall></strong> I\'ve also toyed around with other sites, but RPGNow/DriveThruRPG seems to drive the vast majority of these sorts of sales.<br></br><span style="\"color:#888888\"">[11:09pm]</span> <strong><BJMurray></strong> How much are you charging per unit and how did you decide on the price, Brent?<br></br><span style="\"color:#888888\"">[11:09pm]</span> <strong><BrentNewhall></strong> BJMurray: $5 each. I did some research, and that looked like a reasonable mid-point for an adventure: not cheap but not expensive.<br></br><span style="\"color:#888888\"">[11:10pm]</span> <strong><BrentNewhall></strong> On the biggest seller: There\'s an interesting trend there.<br></br><span style="\"color:#888888\"">[11:10pm]</span> <strong><BrentNewhall></strong> Every PDF sells a lot its first month, then it dwindles. But I also see a smaller spike for all my other products when I launch a new one.<br></br><span style="\"color:#888888\"">[11:11pm]</span> <strong><BrentNewhall></strong> Welcome, all!<br></br><span style="\"color:#888888\"">[11:11pm]</span> • John_ObsCrn waves<br></br><span style="\"color:#888888\"">[11:11pm]</span> <strong><BrentNewhall></strong> So, each new release definitely helps the sales of previous products.<br></br><span style="\"color:#888888\"">[11:13pm]</span> <strong><BrentNewhall></strong> As to self-publishing: One big advantage of this is model is that I can now present myself to RPG companies and show them my actual work.<br></br><span style="\"color:#888888\"">[11:13pm]</span> <strong><twwombat></strong> Better to have a full stable of products for cross-marketing and impulse buys. Got it.<br></br><span style="\"color:#888888\"">[11:13pm]</span> <strong><BrentNewhall></strong> twwombat: Yes.<br></br><span style="\"color:#888888\"">[11:13pm]</span> <strong><OppR2nist></strong> Are you doing adventures mainly, or are you doing other things (settings, rule supplements, etc.)?<br></br><span style="\"color:#888888\"">[11:13pm]</span> <strong><BrentNewhall></strong> OppR2nist: Heh, that\'s another story.<br></br><span style="\"color:#888888\"">[11:14pm]</span> <strong><BrentNewhall></strong> I originally planned to write a series of adventures (The Stronghold Adventures) that could be played alone or as a sequence to form a large plot.<br></br><span style="\"color:#888888\"">[11:14pm]</span> <strong><BrentNewhall></strong> I\'ve since discovered that the market isn\'t so much interested in adventures as they are in adventure ideas.<br></br><span style="\"color:#888888\"">[11:15pm]</span> <strong><BrentNewhall></strong> So, while I started by focusing on adventures, I\'ve been broadening that a lot in recent months.<br></br><span style="\"color:#888888\"">[11:15pm]</span> <strong><BrentNewhall></strong> (I\'m currently working on a project that has me really excited, and is a significant departure from what I\'ve done so far.)<br></br><span style="\"color:#888888\"">[11:16pm]</span> <strong><thedandmom></strong> what\'s it about, or can you not say?<br></br><span style="\"color:#888888\"">[11:16pm]</span> <strong><John_ObsCrn></strong> Brent - what did you do for maps in adventures Brent?<br></br><span style="\"color:#888888\"">[11:16pm]</span> <strong><OppR2nist></strong> So, campiagn outlines? Thing like that?<br></br><span style="\"color:#888888\"">[11:16pm]</span> <strong><BrentNewhall></strong> John: I mainly used the GIMP, the free image editor.<br></br><span style="\"color:#888888\"">[11:17pm]</span> <strong><BrentNewhall></strong> I use Render > Grid to create my grid on its own layer, then new layers for each graphical element.<br></br><span style="\"color:#888888\"">[11:17pm]</span> <strong><BrentNewhall></strong> LOTS of layers.<br></br><span style="\"color:#888888\"">[11:17pm]</span> <strong><John_ObsCrn></strong> where did you source layers from?<br></br><span style="\"color:#888888\"">[11:17pm]</span> <strong><BrentNewhall></strong> And I\'ve built up a library of public-domain map elements, like textures and trees (I use a lot of trees).<br></br><span style="\"color:#888888\"">[11:18pm]</span> <strong><BrentNewhall></strong> John: That\'s a tough one. I haven\'t found a single good source.<br></br><span style="\"color:#888888\"">[11:18pm]</span> • John_ObsCrn notes Maptools might have been less painful<br></br><span style="\"color:#888888\"">[11:18pm]</span> <strong><BrentNewhall></strong> I\'ve had to search the web for \"public domain shrub texture\" and such things.<br></br><span style="\"color:#888888\"">[11:18pm]</span> <strong><John_ObsCrn></strong> Maps are the thing that have stopped me trying to actually sell stuff.<br></br><span style="\"color:#888888\"">[11:19pm]</span> <strong><BrentNewhall></strong> (And I\'ve had to check that the image is actually public domain, and not stolen.)<br></br><span style="\"color:#888888\"">[11:19pm]</span> <strong><BrentNewhall></strong> John: Cool, I didn\'t realize that all of Maptools\' images are licensed for resale.<br></br><span style="\"color:#888888\"">[11:19pm]</span> <strong><BrentNewhall></strong> I\'ll look into that.<br></br><span style="\"color:#888888\"">[11:20pm]</span> <strong><thedandmom></strong> what I do for maps is get some free textures and such from DA and overlay them on a sketch<br></br><span style="\"color:#888888\"">[11:20pm]</span> <strong><twwombat></strong> Good to know.<br></br><span style="\"color:#888888\"">[11:20pm]</span> <strong><BrentNewhall></strong> If I had more skill at drawing, I\'d love to sketch the map out and just can that in.<br></br><span style="\"color:#888888\"">[11:20pm]</span> <strong><BrentNewhall></strong> But digital tools work well for me.<br></br><span style="\"color:#888888\"">[11:20pm]</span> <strong><BrentNewhall></strong> And there are a lot of YouTube tutorials on RPG map-making.<br></br><span style="\"color:#888888\"">[11:21pm]</span> <strong><twwombat></strong> Nice.<br></br><span style="\"color:#888888\"">[11:21pm]</span> <strong><BrentNewhall></strong> (Hey, ChattyDM just won an Ennie!)<br></br><span style="\"color:#888888\"">[11:22pm]</span> <strong><PixelScum></strong> nice<br></br><span style="\"color:#888888\"">[11:22pm]</span> <strong><thedandmom></strong> wooo!<br></br><span style="\"color:#888888\"">[11:22pm]</span> <strong><John_ObsCrn></strong> Brent I\'m not sure they are liscenced for re-sale, however if you can get textures from public domain it does all the map stuff you can want.<br></br><span style="\"color:#888888\"">[11:22pm]</span> <strong><BrentNewhall></strong> John: Ah, OK.<br></br><span style="\"color:#888888\"">[11:22pm]</span> <strong><twwombat></strong> BrentNewhall: (Oh sure, =you= can mention the Ennies...)<br></br><span style="\"color:#888888\"">[11:23pm]</span> <strong><BrentNewhall></strong> (hahahaha)<br></br><span style="\"color:#888888\"">[11:23pm]</span> <strong><thedandmom></strong> I wish i could make that sort of money from something on the internet<br></br><span style="\"color:#888888\"">[11:24pm]</span> <strong><BrentNewhall></strong> thedandmom: I\'m sure you\'ll do fine once the commission business spins up a bit more. :-)<br></br><span style="\"color:#888888\"">[11:24pm]</span> <strong><thedandmom></strong> yeah, i should do stuff for prints too<br></br><span style="\"color:#888888\"">[11:24pm]</span> <strong><BrentNewhall></strong> (Heck, I know I\'ve already put you well on your way. ;-) )<br></br><span style="\"color:#888888\"">[11:25pm]</span> <strong><BrentNewhall></strong> RPGNow actually posted some stats on their sales recently, which were quite interesting.<br></br><span style="\"color:#888888\"">[11:25pm]</span> <strong><BrentNewhall></strong> For example, most sales come at around the $7 price point.<br></br><span style="\"color:#888888\"">[11:25pm]</span> <strong><OppR2nist></strong> So, BrentNewhall, you just approached RPGNow, and went ahead?<br></br><span style="\"color:#888888\"">[11:26pm]</span> <strong><BrentNewhall></strong> OppR2nist: Yep. Once I saw that they have no up-front fees, and they pay a straight percentage of each sale.<br></br><span style="\"color:#888888\"">[11:26pm]</span> <strong><PixelScum></strong> my problem is i cannot draw<br></br><span style="\"color:#888888\"">[11:26pm]</span> <strong><BrentNewhall></strong> PixelScum: That\'s exactly why I use GIMP. :-) No drawing skills required.<br></br><span style="\"color:#888888\"">[11:28pm]</span> <strong><BrentNewhall></strong> Also, 26% of sales come from rulebooks, and 25% from expansions/supplements; only 14% from adventures.<br></br><span style="\"color:#888888\"">[11:28pm]</span> <strong><PixelScum></strong> i\'m pretty bad at gimp too<br></br><span style="\"color:#888888\"">[11:28pm]</span> <strong><BrentNewhall></strong> So, create your systems! :-)<br></br><span style="\"color:#888888\"">[11:28pm]</span> <strong><BrentNewhall></strong> (That\'s across all of RPGNow, not my stuff.)<br></br><span style="\"color:#888888\"">[11:29pm]</span> <strong><thedandmom></strong> I actually had a system i was working on, it only used d6\'s<br></br><span style="\"color:#888888\"">[11:30pm]</span> <strong><thedandmom></strong> and races were grouped into types and got features from types<br></br><span style="\"color:#888888\"">[11:30pm]</span> <strong><BrentNewhall></strong> thedandmom: Cool!<br></br><span style="\"color:#888888\"">[11:30pm]</span> <strong><thedandmom></strong> never really got off the ground<br></br><span style="\"color:#888888\"">[11:31pm]</span> <strong><BrentNewhall></strong> Any other questions?<br></br><span style="\"color:#888888\"">[11:32pm]</span> <strong><BJMurray></strong> How do you market your work. Brent?<br></br><span style="\"color:#888888\"">[11:32pm]</span> <strong><BrentNewhall></strong> Extremely poorly.<br></br><span style="\"color:#888888\"">[11:32pm]</span> <strong><BJMurray></strong> haha<br></br><span style="\"color:#888888\"">[11:33pm]</span> <strong><BrentNewhall></strong> I post on Twitter and my blog.<br></br><span style="\"color:#888888\"">[11:33pm]</span> <strong><BrentNewhall></strong> That\'s…really about it, to be honest.<br></br><span style="\"color:#888888\"">[11:33pm]</span> <strong><BrentNewhall></strong> In all seriousness, I started this whole project partly to see just how far I could get with no advertising/marketing.<br></br><span style="\"color:#888888\"">[11:34pm]</span> • BJMurray nods<br></br><span style="\"color:#888888\"">[11:34pm]</span> <strong><BrentNewhall></strong> Now that it\'s something of a success, I\'m exploring ways to market it better.<br></br><span style="\"color:#888888\"">[11:34pm]</span> <strong><BJMurray></strong> Well with zero risk, that\'s not a drawback. :D<br></br><span style="\"color:#888888\"">[11:34pm]</span> <strong><BrentNewhall></strong> hahaha, exactly<br></br><span style="\"color:#888888\"">[11:34pm]</span> <strong><BrentNewhall></strong> I\'m looking forward to learning from all of you how to promote better. :-D<br></br><span style="\"color:#888888\"">[11:35pm]</span> <strong><thedandmom></strong> ask to borrow ad space on friend\'s sites?<br></br><span style="\"color:#888888\"">[11:35pm]</span> <strong><twwombat></strong> How often do you get sales?<br></br><span style="\"color:#888888\"">[11:36pm]</span> <strong><BrentNewhall></strong> twwombat: Usually, the first month I get a lot, the second month a few, then in subsequent months 0-2 per month, unless I publish something else that month.<br></br><span style="\"color:#888888\"">[11:37pm]</span> <strong><twwombat></strong> And all your initial sales are just from posting to Twitter?<br></br><span style="\"color:#888888\"">[11:37pm]</span> <strong><BrentNewhall></strong> twwombat: Yep.<br></br><span style="\"color:#888888\"">[11:37pm]</span> <strong><BrentNewhall></strong> And that\'s back when I only had, oh, less than 100 followers, I bet.<br></br><span style="\"color:#888888\"">[11:38pm]</span> <strong><twwombat></strong> Would more reviews help sales, do you think? And do you hand out review copies at all?<br></br><span style="\"color:#888888\"">[11:38pm]</span> <strong><BrentNewhall></strong> Great question! Yes, reviews drive sales.<br></br><span style="\"color:#888888\"">[11:38pm]</span> <strong><BrentNewhall></strong> I shot out review copies to a bunch of the big-name bloggers initially, but couldn\'t get much traction.<br></br><span style="\"color:#888888\"">[11:38pm]</span> <strong><BrentNewhall></strong> They were all really nice, but they just didn\'t have time to review Yet Another Thing.<br></br><span style="\"color:#888888\"">[11:41pm]</span> <strong><twwombat></strong> Cool.<br></br><span style="\"color:#888888\"">[11:42pm]</span> <strong><BrentNewhall></strong> I\'ve had nothing but good experiences with the RPG blogging community.<br></br><span style="\"color:#888888\"">[11:42pm]</span> <strong><thedandmom></strong> that\'s good<br></br><span style="\"color:#888888\"">[11:42pm]</span> <strong><BrentNewhall></strong> Well, except for a few people that I made sure not to interact with. :-)<br></br><span style="\"color:#888888\"">[11:43pm]</span> <strong><twwombat></strong> Heh.<br></br><span style="\"color:#888888\"">[11:43pm]</span> <strong><twwombat></strong> What would you do differently if you were to start again knowing what you know now?<br></br><span style="\"color:#888888\"">[11:44pm]</span> <strong><BrentNewhall></strong> Excellent question.<br></br><span style="\"color:#888888\"">[11:44pm]</span> <strong><BrentNewhall></strong> I\'d release more regularly.<br></br><span style="\"color:#888888\"">[11:44pm]</span> <strong><twwombat></strong> Monthly, maybe?<br></br><span style="\"color:#888888\"">[11:44pm]</span> <strong><BrentNewhall></strong> Monthly would kill me, to be honest.<br></br><span style="\"color:#888888\"">[11:45pm]</span> <strong><BrentNewhall></strong> But at least quarterly.<br></br><span style="\"color:#888888\"">[11:45pm]</span> <strong><twwombat></strong> Probably me too.<br></br><span style="\"color:#888888\"">[11:46pm]</span> <strong><BrentNewhall></strong> But getting that momentum seems to really help sales.<br></br><span style="\"color:#888888\"">[11:46pm]</span> <strong><twwombat></strong> How long does it take to develop something? How many hours a week? Does anyone edit for you?<br></br><span style="\"color:#888888\"">[11:47pm]</span> <strong><BrentNewhall></strong> Usually 3-4 months, 5-6 hours a week every week.<br></br><span style="\"color:#888888\"">[11:48pm]</span> <strong><BrentNewhall></strong> I have no editor, though I do often send each PDF out to some friends for a look-over before publishing.<br></br><span style="\"color:#888888\"">[11:49pm]</span> <strong><BrentNewhall></strong> It helps that I\'ve been a tech writer, editor, and proofreader in the past.<br></br><span style="\"color:#888888\"">[11:50pm]</span> <strong><BrentNewhall></strong> Otherwise, I\'d definitely recommend finding an editor.<br></br><span style="\"color:#888888\"">[11:51pm]</span> <strong><twwombat></strong> Cool.<br></br><span style="\"color:#888888\"">[11:51pm]</span> <strong><John_ObsCrn></strong> There is certainly a lot of scope out there at the moment for self-publishing, especially in 4E I would think<br></br><span style="\"color:#888888\"">[11:51pm]</span> <strong><BrentNewhall></strong> Definitely.<br></br><span style="\"color:#888888\"">[11:52pm]</span> <strong><BrentNewhall></strong> Free stuff gets a lot of attention, too.<br></br><span style="\"color:#888888\"">[11:53pm]</span> <strong><twwombat></strong> Cool.<br></br><span style="\"color:#888888\"">[11:53pm]</span> <strong><John_ObsCrn></strong> Yeah I have reasonable traffic at dailyencounter when posting an encounter<br></br><span style="\"color:#888888\"">[11:53pm]</span> • BrentNewhall nods.<br></br><span style="\"color:#888888\"">[11:54pm]</span> <strong><John_ObsCrn></strong> Though it is usually opinion pieces or DM advice that generates the most traffic.<br></br><span style="\"color:#888888\"">[11:54pm]</span> <strong><BrentNewhall></strong> OK, I think we\'ve covered it pretty well. I\'ll hang around to answer any other questions, but in the meantime, shall we open it up to regular chat?<br></br>

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