Tabletop RPGs

Who actually made sure that things got done in a Medieval town? While there were a lot of different roles and responsibilities, three stand out.

Note: This is a general example of historical practice. Actual practices varied by region and over time. Offer void where prohibited.

The History

Bes...

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Last week, I created a faction of rangers who watch over portals, a group that calls themselves Those Who Walk Between. Today, I'm going to stat up one of them as an enemy.

They're inspired by the Horizon Walker Rangers from Xanathar's Guide to Monsters, and I want to re-use several of the abili...

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I'm creating factions out of sub-classes from each class in Xanathar's Guide to Everything, and today we come to the ranger. The one sub-class that leapt out to me was the Horizon Walkers, rangers who walk the planes and protect the gateways between them Perfect!

They call themselves "Those Who...

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Police weren't invented until the 1800's. So how were criminals caught in Medieval times, and how can you use that to your advantage in your tabletop RPG?

The History

Note: This is a general example of historical practice. Actual practices varied by region and over time. Offer void where prohibi...

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Last week, I created a faction of Hell Knights, a radical organization that made a pact with devils, dedicated to the utter destruction of disorder and chaos. Today, I'm going to stat up a Hell Knight.

First, the concept. I want this to be powerful melee and ranged combatant with an infernal flavo...

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I'm creating a faction for every class in Xanathar's Guide to Everything. Normally, I try to create factions that can be tweaked to work either as an aid to the PCs or as an enemy. It'll be hard to make this faction, inspired by the Oath of Conquest Paladin, an uncomplicated ally for the average h...

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I've stumbled on a system that makes D&D combat move incredibly fast.

Before the session, I wrote down basic statistics for each monster the PCs might encounter on index cards. To be clear: there's one card for "Orc" and one card for "Orc Eye of Gruumsh," not separate cards for each individual o...

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Last week, I laid out a faction of super-serious, heavily muscled monks, the Order of the Searing Sun. They devote themselves to harsh physical training, creating a sort of Fight Club aesthetic.

Today, let's stat up one of these monks. They're based on the Way of the Sun Soul monk from Xanath...

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