Tabletop RPGs

I want to be a little sneaky with this monster.

I want to create a creature that, on its own, represents no more than an annoyance. But gathered together, they can significantly drain party resources.

Normal gulls gather in port cities and coastal villages, scavenging leftovers and seeking out a...

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Okay, let's go a little off the beaten track.

Some treasures need serious protection. For that, mages will create a zone of protection which, when an intelligent creature trespasses upon it, summons a hellspawn dinoguard.

These demonic dinosaurs simply defend their territory with tremendous sa...

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I'm creating a series of factions inspired by the class options in Xanathar's Guide to Everything. Today I'm looking at the cavalier from the fighter class.

The people of the Arvak Plains make their living by culling the large herds of wild horses that roam and feed there. They've established a...

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You're about to run D&D for the first time. Awesome!

I've written several other posts explaining in detail the very basic material that you need. This post summarizes all those posts, serving as a checklist for your first session.

What You'll Physically Bring

  • A 3-ring binder, paper notebook, o...

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Today I'm turning my attention to dinosaur-themed monsters.

The koattle is a small, ostrich-like creature that lives in packs of about a dozen adults. Native to plains and lightly forested areas, they are omnivorous, generally killing one small animal every few days and otherwise eating tougher fo...

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Last week, I created an ice bear. Let's do the same to another creature, and create an ice boar.

Whenever I think of boars, my mind immediately jumps to the boars from Hayao Miyazaki's masterpiece Princess Mononoke. Those porcine antagonists were truly monstrous. How can we mimic them?

The boa...

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I'm creating a series of factions inspired by the class options in the D&D 5E supplement Xanathar's Guide to Everything. Today, we're looking at the druid; specifically the Circle of the Shepherd.

Nobody's quite sure how many people belong to the Circle of Hands. They often travel alone; somet...

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This is part of a series of posts about planning and running your first session as a new GM. In previous posts, we created an enemy faction: a tribe of goblins. Now we'll think about the goblins' lair.

Why do you care about your antagonists' home or lair? Because the PCs will likely track the anta...

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